SAFESPACE ADOBE JAM

MY ROLES AND RESPONSIBILITY

  • UX/UI design

  • UX Research

  • Prototyping

  • User Interviews

DELIVERABLES

  • Wireframes

  • User Personas

  • Working Prototype

Length of Project

  • Two Weeks

About the Project

SafeSpace is an app that is designed to help educate others, create awareness, encourage action, and/or facilitate access to minority mental health care for the misunderstood, overlooked and underrepresented communities.

SafeSpace allows for people to talk about their mental health so they can break down stereotypes, improve relationships, aid recovery and away the stigma together.

Challenges

  • No user testing after the project was done

  • Creating all graphic assets

Tools

  • iPad

  • Adobe XD

  • Adobe Illustrator

USER INTERVIEWS

The purpose of this research was to uncover roadblocks that underrepresented communities experienced with mental health care resources. We performed user interviews with a mix of participants that wanted easier access to mental health resources.

There were no training and tools to build consciousness around context, history, and understanding surrounding mental illness.

There was difficulty in current mediums to form a community to support

other.

There weren’t programs to dispel stigma around mental health in minority populations.

Want accessible and affordable health care and resources.

Potential Solutions

After speaking with potential users we began sketching and brainstorming what the application could be.

Prototype

Design Decisions

We decided to make a game like experience because we believed that it was the best way to reach and educate a wider audience. Through our user interviews we found that playing video games positively influences young people's emotional state, vitality, engagement, competence and self-acceptance.

Simplicity
Make sure that the primary users, children, are not overwhelmed with data.


Engaging icons
Made icons that were easily understandable for those who look at them

Color scheme 
Allow for users to decorate their own SafeSpace how they see fit

Easy to discover resources
We made it easy for users to find resources for mental health in a clear and pleasurable fashion

Encourage daily login
Compel users to come back with activities such as daily journaling and breathing activities

Illustrations to reduce anxiety
We used illustrations to alleviate the nervous process of finding mental health resources

Build a community
Allow for users to connect, send messages, and thank each other for their kind words

Simple inbox
Show users when they receive mail and allow for easy navigation of letters

Anonymity
To protect our young users we decided to keep names of our users private when they send letters

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